OE-Core Standalone Setup: Difference between revisions
PaulEggleton (talk | contribs) (Update to current stable branches) |
PaulEggleton (talk | contribs) (Update for morty) |
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2) Check out the latest stable branches of both OE-Core and BitBake: | 2) Check out the latest stable branches of both OE-Core and BitBake: | ||
<pre> | <pre> | ||
git checkout | git checkout morty | ||
cd bitbake | cd bitbake | ||
git checkout 1. | git checkout 1.32 | ||
cd .. | cd .. | ||
</pre> | </pre> |
Revision as of 20:08, 11 January 2017
OpenEmbedded-Core is a base layer of recipes, classes and associated files that is meant to be common among many different OpenEmbedded-derived systems and forms the basis of the new structure for OpenEmbedded. See the OpenEmbedded-Core page for more information.
Getting started
1) Clone the repositories for OE-Core (the core metadata) and BitBake (the build tool), checking out the latest stable branches of each one in turn:
git clone git://git.openembedded.org/openembedded-core oe-core cd oe-core git clone git://git.openembedded.org/bitbake bitbake
2) Check out the latest stable branches of both OE-Core and BitBake:
git checkout morty cd bitbake git checkout 1.32 cd ..
3) Set up the environment and build directory:
source ./oe-init-build-env [<build directory>]
The optional build directory may be specified, otherwise it is assumed you want to use the directory named "build".
4) First time configuration
The first time you run oe-init-build-env, it will setup the directory for you and create the configuration files conf/bblayers.conf and conf/local.conf. You should at least review the settings within the conf/local.conf file.
5) Build something:
bitbake <target>
A good simple place to start is bitbake core-image-minimal. This will do basic system sanity checks and build a small but practical image. If your system needs additional software installed, or other environment settings it will tell you what is needed.